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/ PC/CD Gamer UK 120 / CD Gamer Issue 120 (March 2003) (Disc 2).ISO / mods / Q2_Codered / codeRED1_0.exe / Data1.cab / M_emporer.h < prev    next >
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C/C++ Source or Header  |  2002-08-13  |  2.1 KB  |  77 lines

  1.  
  2.  
  3. // This file generated by ModelGen - Do NOT Modify
  4.  
  5. #define FRAME_stand01              0
  6. #define FRAME_stand02              1
  7. #define FRAME_stand03              2
  8. #define FRAME_stand04              3
  9. #define FRAME_stand05              4
  10. #define FRAME_stand06             5
  11. #define FRAME_stand07             6
  12. #define FRAME_stand08             7
  13. #define FRAME_stand09             8
  14. #define FRAME_walk01             9
  15. #define FRAME_walk02             10
  16. #define FRAME_walk03             11
  17. #define FRAME_walk04            12
  18. #define FRAME_walk05             13
  19. #define FRAME_walk06            14
  20. #define FRAME_walk07             15
  21. #define FRAME_walk08             16
  22. #define FRAME_walk09            17
  23. #define FRAME_walk10             18
  24. #define FRAME_walk11            19
  25. #define FRAME_walk12            20
  26. #define FRAME_attack01            21
  27. #define FRAME_attack02            22
  28. #define FRAME_attack03            23
  29. #define FRAME_attack04            24
  30. #define FRAME_attack05            25
  31. #define FRAME_attack06            26
  32. #define FRAME_attack07            27
  33. #define FRAME_attack08            28
  34. #define FRAME_attack09            29
  35. #define FRAME_attack10            30
  36. #define FRAME_pain01            31
  37. #define FRAME_pain02            32
  38. #define FRAME_pain03            33
  39. #define FRAME_pain04            34
  40. #define FRAME_pain05            35
  41. #define FRAME_pain06            36
  42. #define FRAME_pain07            37
  43. #define FRAME_pain08            38
  44. #define FRAME_pain09            39
  45. #define FRAME_pain10            40
  46. #define FRAME_pain11            41
  47. #define FRAME_rant01            42
  48. #define FRAME_rant02            43
  49. #define FRAME_rant03            44
  50. #define FRAME_rant04            45
  51. #define FRAME_rant05            46
  52. #define FRAME_rant06            47
  53. #define FRAME_rant07            48
  54. #define FRAME_rant08            49
  55. #define FRAME_rant09            50
  56. #define FRAME_rant10            51
  57. #define FRAME_rant11            52
  58. #define FRAME_rant12            53
  59. #define FRAME_rant13            54
  60. #define FRAME_duck01            55
  61. #define FRAME_duck02            56
  62. #define FRAME_duck03            57
  63. #define FRAME_duck04            58
  64. #define FRAME_duck05            59
  65. #define FRAME_duck06            60
  66. #define FRAME_duck07            61
  67. #define FRAME_duck08            62
  68. #define FRAME_duck09            63
  69. #define FRAME_duck10            64
  70. #define FRAME_duck11            65
  71. #define FRAME_duck12            66
  72. #define FRAME_duck13            67
  73. #define FRAME_duck14            68
  74. #define FRAME_duck15            69
  75.  
  76. #define MODEL_SCALE        1.000000
  77.